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Verlag: FASA Corporation
Nummer: 7320
Edition: 2
Erschienen: Dezember 1994
Sprache: Englisch
Übersetzung: [[Quelle, de: ?hr? vgl. Liste#|de]]
Einband: Softcover
Seitenanzahl: 152
Preis: 15,00 $ (print) / 8,00 $ (eBook)
ISBN:
ISBN-10: 1-55560-248-7
ISBN-13: 978-1555602482
Credits:
  • Story-Konzept & Produktentwicklung: Vorlage:Impressum
  • Autoren:
  • Geschichten-Entwicklung: Rob Cruz, Tom Dowd, Nigel Findley, Paul Hume, Steve Kenson, Mike Mulvihill, Mike Nystul, Diane Piron-Gelman, Lou Prosperi, Carl Sargent, Sharon Turner Mulvihill
  • Redaktionsteam:
    • Editorial Director: Donna Ippolito
    • Managing Editor: Sharon Turner Mulvihill
    • Associate Editors: Diane Piron-Gelman & Rob Cruz
  • Produktionsteam:
    • Art Director: Jim Nelson
    • Project Manager: Steve Bryant
    • Cover Artwork: Brom
    • Cover Design: Mike Nielsen
    • Illustratoren:
      • Aftermath: Earl Geier
      • A Fistful of Karma: Steve Bryant
      • By the Sword: Darrell Midgette
      • The Impossible Dream: Jeff Laubenstein
      • The Masquerade & Cast of Shadows: Paul Daly
      • "Framing Sequence": Larry MacDougall
    • Karten: Aldo Pinkster
    • Layout: Steve Bryant

Harlequin's Back ist ein Abenteuerband für die Zweite Edition von Shadowrun.

Rückseitentext

Harlequin's Back...

...and the world may never be the same!

It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his walking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particular danger Harlequin's worried about isn't supposed to be a problem for another two thousand years...

Harlequin's Back is a big adventure for Shadowrun, Second Edition. It involves magic and mayhem on a scale beyond any previously published Shadowrun adventure and is recommended for veteran gamemasters and fearless players. (Experience with the first Harleqin adventure is helpful, but not required.)

Inhaltsverzeichnis

  • VOICES FROM THE PAST: A PROLOGUE
  • INTRODUCTION
    • Gamemaster's Notes
      • Shadowrun Rules
      • Making Success Tests
      • Success Tables
    • How to Use this Book
    • Adventure Background
      • Preparing the Adventure
    • Plot Synopsis
    • Running Harlequin
      • Rules and Limitations
      • Choosing Player Characters
      • Handling Player-Character Death
      • Elements of the Story
  • FORESHADOWS
  • INTO THE DESERT
  • THE BRIDGE, PART ONE
  • AFTERMATH
    • Wasteland
    • The Enclave
    • Leroy
    • The Delegation
    • The Price of Peace
    • Leroy's Last Stand
  • A FISTFUL OF KARMA
    • Into the West
    • Valley Hope
    • Down In the Valley
    • Day One
    • Day Two
    • Cast of Shadows
  • BY THE SWORD
    • At the Fountain
    • The Traitor Knight
    • Spring Lost In Winter
    • The Isle of Apples
    • Castle Maydenlande
    • The Lady of the Lake
  • THE IMPOSSIBLE DREAM
    • The Village
    • The Tower
    • The Labyrinth
  • THE SONGBIRD
  • THE BRIDGE, PART TWO
  • THE MASQUERADE
    • The Mansion
    • In the Maze
    • The Masque
    • The Seance
    • House Arrest
    • Heart of the Machine
  • THE BRIDGE, PART THREE
  • PICKING UP THE PIECES
    • Back from Beyond
      • If I Die before I Wake ...
      • Stay? You Gotta Be Kiddin' Me ...
      • Finishing What They Started
    • Awarding Karma
      • The Bridge, Part One
      • Aftermath
      • A Fistful of Karma
      • By the Sword
      • The Impossible Dream
      • The Songbird
      • The Bridge, Part Two
      • The Masquerade
      • The Bridge, Part Three
    • What Happened?
      • But Did We Win?
      • Future Shock
  • MASTER CAST OF SHADOWS
  • PLAYER HANDOUTS

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